Xbox team uses SpringSoft's Verdi debug tool

Anne-Françoise PELE
EETimes

PARIS – Microsoft Corp.'s Xbox development team said it has licensed SpringSoft's Verdi Automated Debug System to slash design time and manage new levels of complexity in the latest generation of chips.

SpringSoft claimed that its Verdi system cuts debug time in half as it automates behavior tracing with the company's Behavior Analysis technology, extracts, isolates and displays logic in flexible and design views as well as reveals the operation of and interaction between the design, assertions and testbench.

Microsoft indicated that the Xbox team used the Verdi system on the latest versions of its graphics (GPU) and microprocessor (CPU) chip designs, which presented unprecedented verification challenges due to the size and complexity of the ICs being developed. The verification engineers responsible for validating functional correctness of the design relied on the Verdi tool to automate error-finding tasks and efficiently compare design revisions.

With the Verdi system, the Microsoft Xbox team said they could trace designs hierarchically through the RTL description. And, even when working with unfamiliar design elements developed by other parts of the team, the verification engineers claimed that they could quickly comprehend complex relationships and interactions within the design code and find sources of errors.

"The Verdi tool probably cut our debug time in half on the complex portions of our most recent designs. Its automated features to trace through and compare designs were invaluable, in one case eliminating an entire ECO loop for us," stated Nguyen Le, a senior verification engineer in the XBOX Group at Microsoft. "The process of tracking down problems such as event ordering issues used to be open-ended, but with Verdi we are able to quickly pinpoint errors and correct them."

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